When characters perform special techniques, their spirit gauge is depleted and their special attacks become weaker. Art of Fighting's contribution to the genre was the inclusion of a "spirit gauge" underneath the character's life bar. The player has two basic attacks-punch and kick-as well as a utility button that switches between punches, kicks, and throws. Each of the game's characters have a unique fighting style and set of special techniques. The Art of Fighting series follows the conventions of the time in the sense that the player faces a variety of opponents in best two-out-of-three matches.
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